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Computer Chess
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Name:
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Computer Chess |
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| Company: |
Atari |
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Model #:
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N/A |
|
Programmers:
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Bob Whitehead and Larry Wagner |
| Year: |
1978 |
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Released?
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No
|
|
Notes:
|
The only known prototype
that has a production end label. |
Computer Chess is a bit of an oddity among prototypes. Once
thought to simply be an early name for Video Chess, it turns out that
Computer Chess is actually a slightly different game. While its
not a large difference (Chess is Chess), its different enough to take
notice.

The first (and most obvious) difference is that the coordinates for
the chess board is displayed at the bottom of screen. When a piece
is selected, a picture of the piece and the coordinates of the move (in
Chess notation of course) are displayed on screen. This was probably
removed from the final version (Video Chess) because most players aren't
familiar with Chess notation and would be confused by all the numbers
and letters all over the screen.

Another difference in Computer Chess is that it's played
using the right joystick. I can't offer any explanation for this
except that it might be a programming bug. Computer Chess also displays
the difficulty level in the bottom left corner as C# (# being the difficulty
level), Video Chess simply displays a large number at the top of the screen.
Computer Chess also makes some psychedelic sounds to go along with
the flashing colors is shows when its thinking. These were wisely
taken out of Video Chess.
Did you ever notice how the chess pieces are made up of
lines? This is because of a special trick created by Bob Whitehead
to display more than six sprites per line (which wouldn't have been enough
for Chess). This trick called "Venetian Blinds" allowed the 2600
to display up to eight sprites per row (instead of the normal six) by
alternating them between two sets of scanlines (four on one set of scanlines,
and four on the other). It was the development of this trick that
made a chess program on the 2600 possible.

It's a good thing that Atari was able to figure this out,
as they were currently being sued for lack of a Chess cartridge! You
see Atari had never planned to do a chess program. Everyone thought
that Chess was well beyond the capabilities of the poor old 2600 so it
was never planned. However someone forgot to tell marketing this,
and they stuck a big ol' Chess piece on the system box. Apparently
some man in Florida had bought the 2600 assuming that it would have a
Chess program available (after all they advertised it right on the box!).
After realizing that Atari planned no such thing, he sued for false
advertising. So Atari could either cough up a Chess cartridge or
pay out alot of money in lawsuits, and thus Computer Chess (later renamed
Video Chess) was born.

After much research it has been concluded that Computer
Chess is an early version of the program that eventually become Video
Chess. Computer Chess was the first 2600 game to break the 4K barrier,
weighing in at a hefty 6K! Rather than go through the expense of
releasing Computer Chess as a bankwitched cart, Atari decided to strip
it down (removing some of the graphical extras) so it could fit into a
regular 4K cart. Still, the production end label found on the prototype
cart makes me wonder just how close Computer Chess was to being released
in its 6K form..
| Version |
Cart Text |
Description |
| 7/7/78 |
Ches 7-7-78 |
EPROM board only |
| ?????? |
Computer Chess |
Prototype cart has a production end label. |
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|