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Defender 10-30-81
This prototype appears to be in the mid to late stages of development.
All the gameplay is there, but the sounds and colors are vastly
different. Even though the case gives a date of 9-15 the internal
EPROMs say 10-30. It's not uncommon for the wrong date to be on
the outer case, always remember to check the EPROMs inside for the true
date.
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Prototype
Differences
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No copyright message
on start up.
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When starting the game on
an Atari 7800 you automatically use a smartbomb. This glitch
doesn't occur on the emulator and is probably due to minor timing
differences in the 7800.
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| You cannot start the game with the fire
button, only the reset button. |
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The level colors
are very different: The ground is green, the city is orange,
and the ship and scanner are pink.
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The enemy colors are also
different: The landers are green, the pods are pink, and the mine
layers are pink.
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| Many sounds are missing:
The mine layer sound, the human abduction sound, the saving a human
sound, the smart bomb sound, the start of game sound, and the end
of level sound. |
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The player death
sound is different.
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| The beam the landers
use to capture the humans is green not tan. |
| The game is slighty
harder. |
| Bob Polaro's initials may not be present
(untested). |
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No copyright message
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Such interesting colors...
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The deadly green beam!
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Pink mine layers. Silent and deadly!
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