|
Prototype
Differences
|
| The game only consists of the countryside
area (the first load). |
| The map is incomplete with large empty
areas and areas with many structures in close proximity. |
| Structures which you cannot get to
can appear beyond the boundaries of the map. |
|
Some of the
graphics are slightly different such as the trees.
|
| The game starts up with and black background
and your character being attacked by a snake. Resetting the
game will start it in the normal way. |
| There are structures in the game which
were removed from the final version such as Mazes, Gates, and Doors.
Doors will transport your character to a random location. |
|
Your inventory show you
are carrying game objects instead of items (swamp, grass, trap,
bridge, tree, castle, church, maze, lake, door, gate). Using
any of these items has no effect.
|
| There are no regular items in the game
(keys, staves, rings, etc.), although they are in the game rom. |
| Your character starts out with 20 str
and 20 dex instead of 23. |
| You start out with no gold |
| No structures are locked (which is good
because you can't find keys!) |
| Structures other than churches have
no function in this version (no monsters or items) |
| There is no death message or music when
you die, instead the screen turns red |
| The bug which makes some objects (usually
trees) appear larger than they should is much worse in this version
and can effect all the object on the screen! |
| Resetting starts your character back
at the original starting spot instead of where you currently are. |
| It is possible to lose dexterity other
than by using items in this version. |
| Some monsters are not present in this
version (Golems, Monkeys, Slimes, etc.) |
|
Guards can appear as monsters (and are just
as tough as they are in the normal game).
|
| The Maniac monster is called a Smiler |
| Traps can be in any place, not just
around castles. |
| There are no Pits or Huts in this version |