Fish
Name:
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Fish?
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Company: |
Atari |
Model #:
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N/A |
Programmer:
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Mike Albaugh? |
Year: |
1983
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Released?
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No
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Notes:
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Discovered
in 2025
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Talk about your wild
discoveries! Fish (at least that's what the file
was called) is an entirely unknown game that was
discovered in a programmers personal folder on a backup
tape from one of the old Atari mainframes. That
alone makes for an interesting story, but the more
cryptic part is that this was the Atari Coin-Op
division's mainframe, not the Consumer Engineering
Division's mainframe which was the one used by the Atari
2600 programmers. Why this game on the Coin-Op
mainframe is anyone's guess, but it may be that Coin-Op
programmer Mike Albaugh was playing around with some
2600 programming in his spare time (he wouldn't be the
first Coin-Op programmer to do this). Another
explanation is that the real programmer sent the game to
Mike for his feedback.
Mysterious origins aside, what
exactly is Fish? Fish is a cute little action
game where you control the titular fish in an effort
to eat everything in sight. You can move the
fish up and down around the screen and also swim
forward or backwards which makes the fish move in a
little 'chugging' motion like he's actually
swimming. At first you'll only see worms
moving back and forth across the screen. These
worms are completely defenseless and can be eaten
without worry. However after a level or two
the game will begin to introduce new elements
including eggs, power balls, enemy fish, large enemy
fish, large worms, and even squids.
Worms
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Worms are your basic enemy
and can't actually hurt the player.
However if left alone too long they'll turn into
eggs. Worms can be gobbled up for 50
points each.
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Giant Worms
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Giant Worms are what
happen when you shoot the power ball at a
regular Worm (don't try this at home
kids). They're still harmless but now
worth 100 points.
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Eggs
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Eggs move across the screen
like worms but will turn into Enemy Fish if you
don't eat them fast enough. They're worth
100 points |
Power Ball
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Eating a Power Ball will
allow the player to shoot a magic bullet.
Power Balls are worth 350 points
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Squids
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Squids can be summoned by
shooting a magic bullet at an Egg or Enemy
Fish. Eating a squid will turn the player
into a big fish and award them with 450 points.
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Enemy Fish
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Enemy Fish appear if an
Egg is left alone too long or as regular enemies
on higher levels. Enemy Fish can actually
eat the player if they lunge at you. The
secret to defeating them is to carefully eat
them first and not be in front of their
mouths. Eating an Enemy Fish is worth 500
points.
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Giant Fish
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As the name implies Giant
Fish are an even bigger version of the Enemy
Fish. Giant Fish are larger, quicker, and
more dangerous than their smaller cousins but
can be eaten the same way. Eating a Giant
Fish is worth 1000 points.
|
To Actually eat an enemy you must push the fire
button as simply touching an enemy will make you go right
through it. Pushing the fire button will make your
fish lunge forward and gobble up whatever is in his path
(Enemy and Giant Fish attack you in the same way).
After eating all the enemies you'll move onto the next
wave. There are 99 waves in total and you can select
a starting wave in increments of five (5-95) on the title
screen. This is a nice touch for people who want to
see how difficult the game gets at the later levels.
The higher levels include features such as the enemies
moving in a wave pattern around the screen instead of just
back and forth in their rows and super dangerous Giant
Fish.
If you see and gobble up a power ball you'll be able
to shoot out a 'magic bullet' of sorts. This
bullet will move forward for a short distance and then
drop down towards the bottom the screen (it will also
bounce off the sides of the screen if it touches them),
so make sure you're close to your target before you
shoot or towards the top of the screen. The bullet
has different properties depending on what you shoot
with it. If you shoot it at a worm it will turn it
into a giant worm which is worth double the
points. However if the bullet hits an egg or enemy
fish it will summon the squid which can be eaten to turn
the player into a big fish for a short period of
time. When the player is in 'big fish mode'
everything they eat is worth an extra 100 points, but
seems to provide no other benefit.
Fish is a fun little game and seems to be
complete with sound (which changes every level), music,
and a demo mode. Fish even features a pause mode
(using the Color/B&W switch) which was just starting
to become the norm for 2600 games at this time. It's
unknown if Fish was ever supposed to be a real game or if
the programmer was just having some fun in their spare
time, but given how much work went into it it's probably
the former. Assuming it was meant to be a real game,
it probably would have had to been 'beefed up' a bit with
a little more variety and content. As is the game is
only 4K which is absolutely tiny at the time (late 1983)
when most games were 8K or 16K in size.
Version |
Cart Text |
Description |
?/??/83 |
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Complete?
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