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Mystery Mansion 8/12/81 |
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Differences
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| The colors are different |
| The display font is slightly different |
| There is no matches counter |
| Items you are carrying are not shown in the display at the bottom of the screen. Instead, you are shown carrying the items around with you, |
| There is a counter that displays how long you have been playing (in minutes). |
| There are eight difficulty levels instead of nine. |
| You do not have unlimited matches. Each difficulty level starts out with a set amount (50-20 depending), except for the first level where all the rooms are lit. |
| Some of the sound effects are different. |
| There is a constant 'heartbeat' sound that plays whenever you stop |
| Instead of a scepter there is a cross. |
| In the higher difficulty levels, the stairs are randomized |
| There is no sound when you move up and down stairs |
| There is no sound when opening a locked door |
| There is no footsteps sound as you walk through the house |
| When an enemy draws near the display box will flash red in time to your heartbeat. |
| Enemies are only visible when they're within the light of your match |
| The bottom display does not change color with each floor |
| The ghost is always immune to the cross. In the final game this is only true for the highest two difficulty levels |
| On difficulty level one, you can see the urn pieces without a match. In the final game the match is always needed to see the urn pieces. |
| There are more than one of the same type of monster (2 spiders for instance). In the final version there is only one of each monster. |
| The collision detection with the monsters is a bit off. It is occasionally possible to walk through them unharmed. |
| A colored line will sometimes appear below the display (glitch) |
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Nice colors...
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Great! Now I have rabies!
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There's the cross
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Notice how I'm carrying it around with me?
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Same with the urn
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Only 40 matches?!?!
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I've got a handle!
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Mission complete in only 1 minute!
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