Midnight Magic 2-13-84


     

 

This is a mid to late WIP version of Midnight Magic (note how the labels call it 'Midnite' Magic).  While the gameplay appears to mostly complete at this stage, the sounds and music are missing or very bare bones.  


Prototype Differences
The text 'DESIGNED AND PROGRAMMED BY GLENN AXWORTHY. COPYRIGHT ATARI 1984.' is missing from the game code
The flashing of the text on the title screen is different.  It's less bright and only seems to cycle through shades of blue.
The screen saver color shifting kicks in after only a few seconds on the title screen.
The demo is missing
The game start tune is missing.  Instead the prototype makes a short buzzing sound.
No sound when losing ball
The colored areas under the top flippers is solid yellow until the game starts, then it shows the color gradients
The Game Over tune is missing
Pressing Select while the game is in progress will not return to the title screen
The screen will occasionally shake (briefly shift upwards and back) when the ball starts to fall down after reaching its peak.  The easiest way to see this is to launch the ball with very little power at the start of the game so it falls back into the launcher.
The prototype replaces the red target with a purple one
The top target colors are in a different order.  They go Orange, Yellow, Green, Blue, Purple in the prototype instead of Red, Orange, Yellow, Green, Blue. 

 


Notice the missing gradients on the yellow sections?

 

The screen saver kicks in after only a few seconds

 

Avoid missing ball for high score

 


It sure plays a mean pinball

 

 

Return to Midnight Magic