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Ms. Pac-Man
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Name:
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Ms. Pac-Man |
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| Company: |
Atari |
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Model #:
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CX-2675 |
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Programmers:
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Doug Macrae, Glen Parker, Josh Littlefield,
and Mark Ackerman (GCC) |
| Year: |
1982 |
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Released?
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Yes
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Notes:
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The first 2600 game
to contain a full demo mode. |
Although just about everyone is familiar with the
bow-wearing, fun loving, sex-symbol of the 1980's Ms. Pac-Man,
very few people actually know of her rather odd origins.
For you see, Ms. Pac-Man originally started out not as a she,
but as a he! That's right, "She's a man, baby!".
Unbeknownst to most people, the original version of Ms. Pac-Man
featured an odd little squat character with long legs named
Crazy Otto. Crazy Otto was actually a complicated hack of
the original Pac-Man game created by GCC (this was long before
their 2600/7800 days). When GCC showed their creation to
Midway they were shocked by the quality of the game, and bought
the rights from GCC. Crazy Otto was given a sex change and
the 'Pac Treatment', and Ms. Pac-Man was born!

Ms. Pac-Man is an amazing piece of 2600 programming. GCC
was somehow able to cram almost all the features of the arcade
game into an 8K cart without having to sacrifice gameplay or
graphics. Not only did Ms. Pac-Man feature four different
mazes, all four ghosts, and the bouncing fruit, but it even
included an animated title screen. The only thing that had
to go was the intermissions, although you can bet they tried
hard to fit them in.

Ms. Pac-Man was voted video game of the year in
1983, and rightfully so. GCC showed players what the 2600
could really do if a programmer put their mind to it. This
amazing conversion was just what Atari needed to redeem the
Pac-Man name after the debacle with original 2600 Pac-Man.
Oh, and here's a bit of trivial trivia for you: Ms. Pac-Man was
the first 2600 game to contain a full demo mode which will run if
the game is left untouched for a few seconds. It's tiny
features like this make an already good game better.

If there's one fault that I can find in the game,
it's that the ghosts tend to flicker a bit. However this is
due to the hardware limitations of the 2600 and not the fault of
the programmer. There is also a 'comb' on the left hand side
of the screen, but since it's in a maze wall it's hardly
noticeable. Ms. Pac-Man is definitely one of the showcase games of
the 2600, and well deserves its place in Atari history.
| Version |
Cart Text |
Description |
| 9/20/83 |
Ms. Pac-Man |
Final Version |
| ?????? |
Ms. Pac-Man PAL |
Final Version (PAL) |
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