Star Wars: The Arcade Game 12/05/83

 

This version is a very early demo of the trench screen.  You can move around the trench and shoot , but the crosshairs themselves do not move yet.  The two large blocks are placeholders for the fireballs which will appear in the same spot in later versions.  The color scheme is a little odd with yellow used instead of red, this may just be a error in the color code.  Your lasers are very strange looking in the prototype and appear as angled lines that quickly move up the sides of the screen (since you can't move the crosshair yet).  The movement of the trench walls when changing positions is slower than in the next prototype (12/15).  Also note that the design of the cannons is different, this design (which looks more like they do in the movie) would last all the way up to WIP 11.

It appears that the programmers were trying to figure out whether to have the controls be inverted or not.  In this prototype the controls are inverted (up makes your ship go down and down make it go up), but in the next prototype (12/15/83) the controls are not inverted.  By the following prototype (12/23/83) the controls were put back to being inverted before changing back to non-inverted controls in the 1/3/83 prototype.  After the WIP 11 prototype the controls would be inverted again and would remain inverted in the released game.

 

Whoa!  Funky colors!

 

Not much going on here...

 


Odd lasers...

 

Final version for comparsion

 

 

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