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Frogger II: Threeedeep
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Name:
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Frogger II: Threeedeep |
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| Company: |
Parker Brothers |
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Model #:
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9090 |
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Programmers:
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Larry Gelberg (Programmer)
& John Emerson (Music) |
| Year: |
1984 |
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Released?
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Yes
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Notes:
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Threeedeep is
properly spelled with three e's, not two. |
While not nearly as successful as its predecessor, Frogger II
was a unique three screened "forge ahead" action game.
Although the overall game goal stayed the same (get your frog
home), the action elements changed dramatically. Unlike
Frogger, Frogger II was an original game by Parker Brothers and
not based on an existing arcade game.

Frogger II is separated into three different
screens: Underwater, Surface, and Air. Each of these screens
contains a certain number of berths (homes) that you must fill.
The three screens are also connected, so if you fall out of
the air you'll land in the land screen, and if you fall into the
water on the land screen you'll end up in the underwater screen.
This idea of connected screens makes the game much more
enjoyable (and complex).

Underwater
This is where you start out each level, at the bottom of a lake.
Here Frogger must make is way to the top of the screen and
fill all the log berths which float across the top of the
screen. Unfortunately there are a lot of things between the
lake bottom and the surface. Rows of large fish swim back
and forth across the screen, and these fish would like nothing
better than to have Frogger for lunch. Also blocking
Frogger's path are rows of alligators (I guess we're in Florida),
which also wouldn't mind a froggy snack. Larry the eel also
makes an appearance on this screen blowing bubbles from the bottom
of the screen. While Larry is deadly to the touch, his
bubbles are worth big bonus points so try and grab as many as you
can.
Take heart that not everything is deadly on this screen.
The rows of small brightly colored fish are safe to touch,
and will help prevent Frogger from being splattered against the
side of the screen by the current. Also, If you feel that
there's too much traffic in your way, you can hitch a ride on Joe
the diving turtle. Joe will safely bring you to the middle
of the screen (you have to make it the rest of the way on your
own). If you want to go to the surface of the lake (and to
the next screen), simply jump on one of the floating logs (but not
into a berth). Oh and be careful not to let the current
carry you off the side of the screen, Frogger still hasn't gotten
the hang of "wraparound".

The Surface
The surface of this lake is also teeming with
life, fortunately for Frogger most of the creatures on this
screen are helpful and won't kill him. Frogger starts off
on some lily pads, jumping on these lily pads is worth bonus
points but they disappear when you jump off so be careful.
At the higher levels the lilly pad pattern will
change, and a shark will patrol the area (I thought we were in a
lake?). Now make your way onto the alligators (watch the
mouths) and to the row of baby ducks. The babies are safe
to ride on but watch out for Momma!
From the ducks, jump onto the hippos (they'll
shake you off at higher levels so be careful), and then onto the
whale. Mr. Whale has a bad tendency to dive under the
surface at the higher levels so make sure you get off quickly.
From the whale make your way to the turtles (which also
dive at the higher levels) and onto the life preservers that are
pulled by the tugboat (Oh and don't smack into the
tugboat!). If you want to go back to the underwater screen
simply jump into the water (simple as that), but if you want to
go to the air screen you need to jump on Momma duck's back.
Be careful though, jumping on her head is still deadly!
If you manage to touch all the lilly pads and reach the
life preserver you will get a massive "super bonus". Try
to do this as often as possible, as it really helps in getting
extra lives.

The Air
Frogger has finally made it to that deluxe
apartment in the sky! Well maybe not, but he is airborne
and needs to get past a nasty old dragon to make it home.
Clyde the dragon likes to roam the sky protecting all
those tasty butterflies (which Frogger can munch for points).
Make sure Frogger doesn't come in contact with Clyde or
he'll croak (I bet you were wondering when I was going to say
that). Also note that for each butterfly that Frogger
eats, a hole will appear in the clouds. If Frogger falls
through this hole he'll plummet back to the lake surface, so
unless that's the route you want to go be careful.
Unbeknownst to most people, clouds are incredibly
bouncy! In fact Frogger can use the clouds to propel
himself skyward and grab onto those low flying birds. You
can also bounce off of Clyde's wings, but this is rather tricky
to do. By jumping form bird to bird (and the occasional
pterodactyl), Frogger can make his way to the cloud berth at the
top of the screen. Watch out for the plane at the higher
levels, as little frogs were not meant to fly in planes!
Also watch out for Bertha the black butterfly.
Bertha looks like a regular butterfly but is all black,
and she appears only from level six onwards. In case you
didn't guess it yet, she's deadly to the touch. If you've
happened to earn 2,000 points somewhere along your journey, you
will see a stork carrying a little bundle of froggy joy that
replaces the plane for a limited period of time. Touch the
stork and you'll earn an extra life (gotta love how they make
you work for it in this game).

While Frogger II may not bear much resemblance to
its predecessor, it's still a fun game. Frogger II is one
of the few sequels to a popular game that managed to improve
upon the original, without sacrificing any of the fun. The
one thing I could never understand is why the heck they called
it Threeedeep (that's three e's). I'm sure marketing
probably thought it sounded cool at the time.
Interestingly the Atari 5200 version of Frogger II is missing
the two player feature that was present in the Atari8-bit
port. The reason the second player was taken out is
unknown.
| Version |
Cart Text |
Description |
| 6/7/84 |
Atari 5200 Frogger2 12K RLS.2 6/7/84 |
Final Version |
Return
to 5200 Software
|