Pengo 7-27-83

 

This is a mid-level work in progress.  While most of the gameplay is intact, there are numerous bugs and glitches that still need to be worked out.

 

Prototype Differences
The sound on the opening options screen repeats over and over again.
The wall push, Snowbee being squished, stunning a Snowbee, and killing a stunned Snowbee sounds are missing.
The # and 0 in front of the Number of Players and Difficulty Level are missing.
Stunned snowbees don't flash before they unstun.
After the game over screen appears the title screen sound will play again but it won't display the title screen until you press # or 0.
When you start a new game after experiencing the bug above, it says "Player TM" instead of "Player 1".
The music plays while paused.
If you die while pushing a wall, continuing to hold the fire button will make it look like your still pushing the wall (if you let go you see the standard dying animation).
After you reset the game the word "Ready" appears above the game title then is replaced by a TM in the proper position.
The left and right walls on the title screen dissapear briefly when you change the difficulty level or number of players
The round number is displayed on the title screen after the game over screen.
The Snowbee color pattern for each level is different.  In the prototype it goes: Green, Dark Red, Green, Dark Purple, then back to Green.  In the released version it goes: Orange, Pink, Green, Light Purple, then back to Orange.

 

 

Notice the missing 0 and #

 

Although it still looks like I'm pushing the wall I'm really dead!

 

Notice how the left and right walls are missing!

 

Whoa!  Player 1 is now trademarked!

 

 

Return to Pengo