|  | River Raid
              
                
                  | Name: | River Raid |  |  
                  | Company: | Activision |  
                  | Model #: | FZ-002 |  
                  | Programmer: | Carol Shaw |  
                  | Year: | 1983 |  
                  | Released? | Yes |  
                  | Notes: | Enhanced port of
                      the 2600 game |    Making a game that will live in Atari history forever isn't an
                easy task.  Most games simply don't appeal to everyone or
                have flaws that turn gamers off. River Raid is one of the few
                games that not only had universal appeal, but had some of the
                best (and most addicting) gameplay ever seen.  River Raid
                was so popular in fact that it was ported to the Atari 400/800,
                Atari 5200, Intellivision, Colecovision, IBM Pc Jr., Commodore
                64, and just about every other popular system of the time that
                used cartridges.  River Raid set the standard for scrolling
                shooters, too bad most other games couldn't live up to it. 
 River Raid's concept is easy enough; guide your jet
              through a dangerous river valley while shooting down all the bad
              guys and bridges you can.  You'll also need to watch your
              fuel gauge, as your jet doesn't have a large gas tank.  To
              refuel, all you need to do is fly over a fuel tank and you'll
              magically be refueled (Ok, so they took some liberties).  You
              need to be care that you don't accidentally shoot the fuel tanks
              as your blasting away at your enemies or you'll quickly find your
              jet crashing into the waters below (and you can't swim!). 
 There are a variety of enemies to keep your trigger
              finger busy such as helicopters and enemy jets.  The Atari
              400/800 and 5200 versions went one step further and added tanks
              and hot air balloons to get in your way (nothing like wiping out a
              balloonist to clog up your engines).  Progress in this game
              is measured by bridges, each time you blow up a bridge it's like
              hitting a checkpoint. If you die you'll start back at the last
              bridge you destroyed.  As you progress further and further
              into the game the river gets smaller and you must maneuver through
              tight spaces barely wider than you jet!  The enemies also
              become more active as they move and shoot faster. 
 The controls in River Raid are dead on.  You
              can speed up and slow down in an instant by pulling back or
              pressing forward on the joystick.  The movement is very crisp
              and doesn't have that mushy feeling (except on the 5200, but
              that's the joysticks fault).  This may not sound impressive,
              but control is very important in a game like River Raid which
              requires constant speed changes and quick reflexes at the higher
              levels.  Bad controls can ruin a great game, but luckily
              that's not a problem here.
 Beyond the new enemies as previously mentioned
              balloons and tanks, the 8-Bit version added only a few minor
              graphical enhancements.  The banks of the river were made a
              bit more jagged, some moutains were added, and a band of color was
              added to further accent the shoreline.  The addition of
              Balloons don't add much to the gameplay (just another slow moving
              obstacle), but the tanks really add a new twist due to their
              unpredictable firing patterns.  It's a shame that these
              enemies couldn't be added to the 2600 version as well.
 River Raid was a smash hit form the word Go, and
              helped Activision standout amongst a sea of mediocre videogame
              companies.  While your friends may laugh at its crudeness
              now, River Raid helped start a new genera in videogames; the
              overhead scrolling shooter.  So the next time you play a game
              like Radiant Silvergun, take a few moments to think back to River
              Raid, the game that started it all. 
              
                
                  | Version | Cart Text | Description |  
                  | ?/??/83 | River Raid FZ-002 (C) 1983
                      Activision, Inc. 
 | Final Version |    Return
                    to 5200 Software |