Prototype
Differences
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The One/Two Player 3D text is different
looking and is placed higher up on the screen
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The One/Two Player text doesn't have the 3D movement
towards the screen yet
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The Select Level screen is missing the 3D
text
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There is no "Select Enemy Target" screen |
The map screen has a lighter shade of
green for the background and the grid is a light blue
instead of orange |
Selecting a target on the Map screen turns
it red instead of pink
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The map screen repeats the last row on the
bottom of the screen
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The map screen has an extra half row on
the bottom
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The level number isn't displayed at the
top of the map screen |
There is no target information display at
the bottom of the Map screen
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The debug mode doesn't corrupt the status
display
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