Spitfire 9-30-83


This is an mid-level version of Spitfire that is still very much a work in progress.  This version is similar to the 10-12-83 prototype but is missing the neat 3-D text and the map refinements.  This is the first version where the debug mode appears.


Prototype Differences

The game starts at the level select screen instead of the 'Player One' screen
The 3D text is missing from all screens
The Select Level screen has an all black background instead of a tan box
There is no 'One Player' screen
There is no 'Select Enemy Target' screen
There is no  'Player One' screen when you die
There is no 'Game Over' screen when you lose all your lives.  The game just sits there but you can still fire shots from your now invisible ship.
The map screen has a lighter shade of green for the background and the grid is a light blue instead of orange
Selecting a target on the Map screen turns it red instead of pink
The map screen repeats the top two rows at the bottom of the screen
The map has an extra half row at the bottom which is repeated at the bottom of the screen
The level number isn't displayed at the top of the map screen
Your shots sometimes explode even if they don't hit anything
There is no target information display at the bottom of the Map screen
The debug mode doesn't corrupt the status display



No cool 3D text


The map is off center


The debug mode is finally here!


Even though you're dead you can still keep firing



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