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Prototype
Differences
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| The game starts at the level select
screen instead of the "Player One" screen |
| The 3D text is missing from all screens. |
| There is no "Player One" screen |
| There is no "Select Enemy Target" screen |
| There are four levels (0-3) instead of
three (0-2) |
| The game map isn't properly centered on
the screen |
| There is no target information display at
the bottom of the map screen |
| The level number isn't displayed at the
top of the map screen |
| There are no sound effects except for
some background noise |
| There are no enemy unit counters on the
status bar |
| There are no Auto or Manual steering
modes |
| There is no debug mode |
| There are no life counters |
| Your ship is invicible |
| Your shots look different |
| Your shots always explode even if they
don't hit anything |
| Once you've destroyed the enemy unit
you're stuck as the game doesn't go back to the map
screen |
| It is much harder to hit enemy units |
| You can move your ship down into the
status bar |