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Super Cobra
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Name:
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Super Cobra
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| Company: |
Parker Brothers |
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Model #:
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9550 |
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Programmer:
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Unknown |
| Year: |
1983 |
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Released?
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Yes
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Notes:
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Port of the 1981 Konami coin-op
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Sequel to the 1981 arcade game Scramble (which only appeared on the
Vectrex system), Super Cobra is a side scrolling helicopter game in which
you must fly through a mountain filled with deadly missiles and guns to
grab a big bag of booty (yes they actually call it booty). Why would
they take a helicopter into a mountain you ask? Why not?

Because it was ported to just about every system on god's
green earth (even the Odyssey^2!), you'd think that Parker Brothers would
have gotten it right at least once. But then again this is Parker
Brothers we're talking about. Sadly Super Cobra sucks on just about
every system it was ported to, and the 5200 was no exception. This
is sad because the arcade game was actually very good, too bad the lousy
home versions soiled its reputation.

The main problem with Super Cobra is the controls. The
5200 stick isn't all that great to begin with, but why on earth would
anyone attempt to port a game that requires pinpoint precision to a console
like the 5200? Good luck trying to get through those tight twisty
caverns in one piece. It's a constant struggle between you and the
joystick...

While the graphics and sounds are adequate and get the
job done, but they could have been alot better. Many of the graphics
are very blocky and the color scheme is questionable. It seems that
minimal effort was put into porting this game.

If you're able to tolerate all its shortcomings, Super
Cobra can be a fun game (in the same way that Russian Roulette can be
a fun game). It's a shame that Parker Brothers never took advantage
of the 5200's power, as it was fully capable of a near arcade perfect
version of the game. Shoddy third-party efforts like this are one
of the reasons the 5200 never gained the popularity it deserved.
| Version |
Cart Text |
Description |
| ?/??/83 |
S2 |
Final Version |
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