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Vanguard
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Name:
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Wizard of Wor
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| Company: |
CBS Electronics
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Model #:
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4L 2713
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Programmers:
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Joe Wagner & Joe Hellesen
(Roklan)
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| Year: |
1983 |
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Released?
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Yes
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Notes:
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Port of the 1980
Midway Coin-Op
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Port of the 1980 Midway Coin-Op, Wizard of Wor was one of the
first arcade games to feature voice synthesis during the
game. The voice (that of the titular Wizard of Wor) taunts
players with various phrases which were probably post to sound
menacing, but sounds more like the computer from Wargames with
some sass. Still, it's of the most recognizable arcade
voices this side of Berzerk. Oh, and in case you're
wondering, it was Taito's Stratovox that was truly the first
arcade game with voice synthesis. Stratovox beat Wizard of
Wor to the punch by a few months.

LThe goal of Wizard of Wor is to work your way
through the various dungeon levels and destroy the Wizard
himself. Each dungeon appears as a series of walls which for
a open maze through which you must traverse. Each maze is a
bit different, with some being wide open (pit levels) and some
having convenient tunnels for hiding. Finding a safe place
to hold up and shoot is essential as the monsters can come at you
from any direction and like to turn invisible a the higher
levels. Speaking of monsters, let's introduce them now.

Each level starts with blue wolf looking creatures
called Burwors. Killing a Burwor will cause it to be
replaced by yellow creature called a Garwor (how quickly depends
on the level). Killing all the Garwors will cause a red
scorpion like creatures called a Thorwor to appear. Killing
all the Thorwors will cause Worluk to appear. Worluk is a
bit different from the other monsters in that he won't actually
fight you, but rather tries to escape through one of the dungeon
exits. If you manage to shoot Worluk he's worth a lot of
points. Once Worluk is dead or escapes, there's a chance
that the Wizard of Wor himself will appear. The Wizard likes
to teleport all over the dungeon shooting you with his fast
lightning bolts. Killing the Wizard is more a matter of luck
than skill.

So with all these monsters roaming the dungeon, how
on earth are you supposed to keep track of them all, especially
given that they can turn invisible? Your secret weapon is
the radar scanner at the bottom of the screen. The radar
shows the locations of all the monsters in the current dungeon,
both visible and invisible. It also shows the locations of
Worluk and the Wizard of Wor himself (if he's in the
dungeon). Watching the radar is essential or you just might
find an invisible monster sneaking up on you.
One of Wizard of Wor's best features is that it
features simultaneous two player action. You and friend can
either team up to wipe out the Wizard, or you can choose to fight
each other. As each player's shots can kill the other
player, it is recommended that you either stay on different parts
of the dungeon or use the back-to-back strategy to keep from
accidentally shooting each other (although that will happen
eventually regardless).

So how does the Atari 5200 version of Wizard of Wor
stack up? Surprisingly well! While it's missing the
voice samples (as were most home ports) it has all of the music,
and manages to look pretty close to the arcade version. One
of the first things you'll undoubtedly notice upon firing up
Wizard of Wor is that you can't seem to move your player.
Puzzled you look at your joystick port and yes, it's plugged
in. So why isn't it working you ask? Congratulations,
you've just fallen prey to one of the oddest quirks about Wizard
of Wor. Unlike the 99.9% of other Atari 5200 games, Wizard
of Wor uses the second joystick port for player one and the first
port for player two. The reason for this is simple, that's
how the arcade version did it. Why did the arcade game have
this weird arrangement? No one seems to know, but it
probably lead to a lot of perfectly good carts being returned as
defective. Of course the manual mentions to use the second
port right there on the first page, but who reads manuals?
| Version |
Cart Text |
Description |
| 12/17/82 |
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Different title screen
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Return
to 5200 Software
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