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Differences
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The music on the title screen is
different much Much slower. The tune appears to be
roughly the same though.
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The demo is completely different and shows the
first phase instead of phase 10 and 13
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The title screen option selections are laid out
differently. Instead of selecting the difficulty and
number of players by highlighting it with the cursor there
are four options that are selected by moving the icon next
to it. These options are laid out similarly to the
NES version with choices for One/Two Players and Game
A/B. Game A seems to be similar to Standard
difficulty while B seems to be either Advanced or Expert
difficulty.
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| The font for the HUD is different. The
letters are larger as well |
| There is an odd object to
the right of the vines on the first screen. This object
also appears in prototypes for other games that ITDC
developed such as Mario Bros. and Donkey Kong. If
touched it makes a brief sound and then disappears.
This might be some sort of developer trademark. |
The title screen logo is missing the (R)
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During the demo the number of
men shown in reserve is 0 instead of 1
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The life counter uses a different
symbol
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| The copyrights on the title screen are
different |
All the music during the game is different and
slower. Generally more rough and unrefined sounding.
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The movement for the graphics isn't as smooth and
is a bit choppier. This makes precision jumping more
difficult.
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Mario jumps slower
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Most sound effects are different
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| The PHASE # text is missing
at the beginning of each level |
| The bottom of the POW block is miscolored on the
bonus stage |
| The timer on the bonus stage runs much slower |
The message for getting all the coins on the bonus
stage is wrong. Instead saying 'Perfect 3000PTS !!'
it says '3000PTS !! Perfe'.
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| The dot after the 'No Bonus'
message is missing |