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Megamania
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Name:
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Megamania |
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| Company: |
Activision |
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Model #:
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CZ-003 |
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Programmer:
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Glyn Anderson |
| Year: |
1983 |
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Released?
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Yes
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Notes:
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Loosely based off the 1981
Sega Coin-Op Astro Blaster |
Subtitled 'A Space Nightmare', Megamania looks more like a 60's drug
induced flashback than a nightmare. Imagine a game where you fight
waves of deadly Hamburgers, Steam Irons, Bow Ties, and even Space Dice
(yes, Space Dice!). While I'm not sure what they were smoking over
at Activision when they came up with the idea of Megamania, but the result
was pure genius. Not only is Megamania wacky and entertaining to
look at, but its a fun game to play as well.

The Hamburgers, Cookies, Bugs, Radial Tires, Diamonds,
Steam Irons, Bow Ties, and Space Dice. What do all these things
have in common? If you said "They're evil invaders that must
be stopped at all costs!" then you need psychological help (but you're
also correct). Megamania is a shooter loosely based off the 1981
arcade game Astro Blaster. However where Astro Blaster had waves
of boring space ships, Megamania substitutes wacky everyday items. You
don't know the meaning of humiliation until you've been destroyed by a
flying bow tie...

One of the best things about Megamania is that the enemies
each have their own personalities. Each type of enemy moves about
the screen in a particular way, and its up to you to memorize these patterns.
Some bob up and down, some move left to right, while others do strange
looping patterns. Adding to the fun is the fact that enemies can
move off one edge of the screen and wrap around to the other. Hiding
in the corner isn't going to save you in this game.

The goal of the game is destroy each wave of items before
your fuel supply runs out. Each time you shoot an enemy you are
rewarded with a small amount of fuel, but be sure not to take too long
as your ship is quite the gas guzzler. As you advance farther into
the game, the enemies will begin to move faster and your ship will use
up fuel faster. If you find that the game is a bit too difficult,
you can switch between guided missiles and straight firing missiles on
the options screen. But remember, true intergalactic space heroes
just say no to guided missiles...

Although the concept behind Megamania isn't new or unique,
the execution was fantastic. By taking an average space shooter
and throwing in humorous enemies and an improved AI, Activision created
a new and exciting game. The Atari 8-bit version is pretty much
the same as the 2600 version, but with the standard upgrades to the graphics
and sounds (the enemies look much better than they did on the 2600). So
if you're ready to take down evil Cookies and Space Dice for the good
of all mankind, Megamania is right up your alley.
| Version |
Cart Text |
Description |
| ?????? |
Megamania |
Final Version |
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