This is a revision to the original Missile Command code by Greg
Riker to fix the game so it would run on the Atari 1200XL and
600XL. Well Missile Command actually DID work on the XL line
of computers for the most part, but due to the way the OS was
rearranged the level select feature no longer worked. The
original version of the game accessed the ATASCI table for the
keyboard conversion at $FEFE which on the Atari 400/800 which was
moved in the Atari 1200XL and 600XL. To fix this issue this
version stores a copy of the table in the cartridge itself rather
than accessing it through the OS. Surprisingly the version
of Missile Command stored in the XEGS system did not use this fix
and solved the problem by changing the table location address to
match the new location in the XL OS.
This prototype was assembled from source code.
Questionable color choices...
Now working on the 1200XL!
How big is that missile silo compared to those
cities?