One of the requirements for being a "real" computer
in the 70's was the ability to play checkers.
Not only was checkers a relatively easy game to
program (other than the round pieces), it was a good
family style game that appealed to both the young and
old. Sadly checkers seems to have fallen by the
wayside as a favorite American pastime, and it is
quite rare to see anyone playing it today.

The VideoBrain version of checkers isn't bad, and
the VideoBrain actually puts up a pretty decent fight.
This isn't surprising considering that the AI
was developed by Dr. Arthur Samuel, who is widely
known for his work in the field of artificial
intelligence (most famously for teaching computers to
play checkers). The VideoBrain version of
Checkers has four different computerized players, each
with their own playing style.

|
Name
|
Difficulty
|
Style
|
|
Abe
|
Easy
|
Quick and aggressive, but not too
smart |
|
Betty
|
Medium
|
Quick and sharp, but not overly
difficult. Betty is probably the best
player to play against unless you're a
checkers pro. |
|
Charlie
|
Hard
|
Charlie is the first "real" challenge
you'll meet. Expect to lose the first
couple of games. |
|
Dorothy
|
Very Hard
|
Dorothy is the best checkers player on
the cartridge. I have yet to beat her. |
Checkers is featured
on the Demonstration cart, but the graphics are rather
different. The pieces are square instead of
round and the YOUR MOVE text is at the bottom and in a
much larger font.
Checkers had a production run of 3,072 cartridges
making it one of the more common carts. It was
manufactured from 5-1-78 to 2-12-79.