Checkers

 

One of the requirements for being a "real" computer in the 70's was the ability to play checkers.  Not only was checkers a relatively easy game to program (other than the round pieces), it was a good family style game that appealed to both the young and old.  Sadly checkers seems to have fallen by the wayside as a favorite American pastime, and it is quite rare to see anyone playing it today.

 

The VideoBrain version of checkers isn't bad, and the VideoBrain actually puts up a pretty decent fight.  This isn't surprising considering that the AI was developed by Dr. Arthur Samuel, who is widely known for his work in the field of artificial intelligence (most famously for teaching computers to play checkers).  The VideoBrain version of Checkers has four different computerized players, each with their own playing style.

 

Name
Difficulty
Style
Abe
Easy
Quick and aggressive, but not too smart
Betty
Medium
Quick and sharp, but not overly difficult.  Betty is probably the best player to play against unless you're a checkers pro.
Charlie
Hard
Charlie is the first "real" challenge you'll meet.  Expect to lose the first couple of games.
Dorothy
Very Hard
Dorothy is the best checkers player on the cartridge.  I have yet to beat her.

 

Checkers had a production run of 3,072 cartridges making it one of the more common carts.  It was manufactured from 5-1-78 to 2-12-79.


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