Programmed by Niall Shapero, Vice Versa is the
VideoBrain equivalent of Othello (also known as
Reversi). The object of Vice Versa is to change
your opponents stones to your color by "flanking" them
(i.e. have one of your stones on each end of the row).
As was the case with Checkers, Dr. Arthur Samuel
lent his skill to developing the AI used in Vice Versa
and it shows. The VideoBrain plays one mean game
of Othello!

The four personalities from Checkers are back, with
the addition of a new player called Ernest who plays
at a very high level of skill.
|
Name
|
Difficulty
|
Style
|
|
Abe
|
Easy
|
Quick and aggressive, but not too
smart |
|
Betty
|
Medium
|
Quick and sharp, but not overly
difficult. Betty is probably the best
player to play against unless you're a Go pro.
|
|
Charlie
|
Hard
|
Charlie is the first "real" challenge
you'll meet. Expect to lose the first
couple of games. |
|
Dorothy
|
Very Hard
|
Dorothy is one of the best players on
the cartridge. Dorothy plays very
conservatively which makers her hard to beat.
|
|
Ernest
|
Impossible?
|
Ernest is comparable to those people
who like to sit in Central Park and show off
their board game playing expertise to us mere
mortals. Not only is Ernest almost
impossible to beat, but he takes a looooong
time between moves. |
Although the game does not offer
the option to play as White (instead you can play
Black which goes first or have the computer play
Black), the text 'YOU LPAY WHITE' is in the code,
complete with typo.
Vice Versa was manufactured from
7-27-78 to 3-2-79 and had a print run of 2,449
cartridges making it fairly uncommon. Vice Versa
(along with Math Tutor Wordwise 2, and APL/S) was one
of the last cartridges still being produced when
operations were shut down.
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