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RealSports Soccer
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Name:
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RealSports Soccer |
|
| Company: |
Atari |
|
Model #:
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CX-2667 |
|
Programmers:
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Michael Sierchio
(Program) &
Jerome Domurat (Graphics) |
| Year: |
1983 |
|
Released?
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Yes
|
|
Notes:
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This game not
endorsed by Pele. |
While Pele's Soccer may have broken new ground in the field of
celebratory fireworks, it certainly didn't do much for video
soccer. An overhead view representation of soccer with
small blobs for players didn't help sell the 2600 as a sports
system, in fact feeble early attempts like Pele's Soccer
actually turned many sports fans to the Intellivision instead.
Atari needed to get sports fans back to the 2600 and fast!
Thus the RealSports line of games was created.

While most sports games used small players on a large screen
to sense of perspective, RS Soccer went with large characters on
a normal sized screen. To create a proper sized playfield,
Atari used scrolling techniques to create the illusion of the
player running down a large field (one of the first games to do
so). Atari also created the "wraparound" feature where the
characters wrap around from one edge of the screen to the other
(unless they have control the ball of course). So if your
character goes off the right side of the screen he will reappear
on the left edge of the screen. This may sound a bit
strange, but it works well once you get used to it and can be
used to set up some interesting passing plays.

As in most early sports games, you can only control one player
at a time. The computer takes control of your other two
teammates, and will attempt to make the appropriate decisions to
keep the ball in play. This is where RS Soccer begins to
fall apart, the computer AI is fairly limited and it's easy to
beat the computer using the same plays over and over again.
Had the AI been beefed up a bit, it would have added alot to
the game. Because of this, RS Soccer is best played with two
players.

Strangely, two versions of RS Soccer exist.
The PAL version and the 1987 re-release have a few small
changes in the gameplay. There is no start-up tune when the
game is turned on, the "ping" sound when a player takes control of
the ball is missing, and the difficulty switches seem to have no
effect (disabling the wraparound feature). Why would Atari
take out these features? No one knows.

While it may not have won any awards for realistic
soccer simulation, RS Soccer is still easy to learn and lots of
fun. Because of this, RS Soccer appeals to more than just
sports fans and even non-soccer playing gamers can find themselves
sitting down for a few periods of play. It may have had its
flaws, but RS Soccer was a definite improvement over Pele's
Soccer, and is one of the better sports titles on the 2600.
Interestingly an early version of the RS
Soccer box was shown in catalogs featuring different
artwork. This artwork was eventually used for the 5200
version.
| Version |
Cart Text |
Description |
|
?-??-83
|
Soccer |
Almost Complete |
|
2/8/83
|
Soccer EPROM Cartridge 2-8-83 |
Final Version |
Return
to 2600 Software
|