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Differences
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The variation and number of players text is
reversed. The number of players is on the left side
and the variation number is on the right.
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The number of players text is orange
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The game variation text is blue
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The left digit in the variation number gets
corrupted for variations 5-9 and 25-28
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The shields/warlords on the left side of the
screen turn orange instead dull red when selecting game
variations (this matches the game variation text color).
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The color cycling screensaver is not present
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All the player shields are not always present when
the game starts and may suddenly appear after a second or
two
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Shields can sometimes go slightly off
screen. The green shield will sometimes wrap around
to the left.
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When a player catches the ball it is
shown in the center of the shield instead of off center
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The caught ball will disappear from the players
shield as they rotate around the castle (although it's
actually still there). This happens in the final
version as well, but it happens in different spots in the
prototype.
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The catch mechanic is
somewhat broken. The player cannot release a caught
ball in a straight line, it will always move at an
angle. The ball is also prone to being shot
backwards into the players castle. While this can
happen in the released version as well, the problem is
much more prevalent in the prototype.
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If the ball is caught and released while the
player is on the edge of the screen it will sometimes be
'juggled' on the players paddle
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The computer AI isn't as good and the ball is
prone to getting caught in endless rebound loops
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| The graphic for the shield on the point of the
turn is different |
There are 28 variations instead of 23
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The three children's variations are missing
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There are eight 'Team Variations' in which two
players act as a team and share one life and score counter
(see above). There are two and three player
variations for the Team Variations.
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The extra team variations are positioned after the
regular player variations but before the doubles
variations. Compared to the released version the
variations in the prototype line up this way:
1-4 = Same as the released version
5-6 = Team variations
7-11 = Same as variations 5-9 in the released version
12-13 = Team variations
14-18 = Same as variations 10-14 in the released version
19-20 = Team variations
21-25 = Same as variations 15-19 in the released version
26-27 = Team variations
28 = Same as variation 20 in the released version
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