Touch Pad Game 2-9-84



This is the second of three known prototypes for Touch Pad Game.  If you look closely you can see the word 'Newest' crossed out right above the name since as of the 2-21 prototype this version wasn't the newest anymore.  While this version is similar to the 2-21 prototype, there are some interesting differences.


Differences
The cityscape at the bottom of the screen is missing
Bombs have not been implemented yet
The entire screen flashes purple when shooting a ship rather than just the border walls
The energy counter never goes down
The scoring is different.  You get 5 points for deflecting an object (instead of 10), 10 points for splitting off a segment (instead of 25), and 100 points for getting a ship or segment into the hole (instead of 500 or 750).
The way the line is drawn is different. Rather than drawing the entire line at once, it draws a segment until it hits an object.  Once it has hit an object it will then extend until it hits a second object then a third and so on.  This gives the line an animated look to it.
The sound for deflecting a segment is missing
The sound for destroying a segment is a beep rather than an explosion
The walls of the screen are purple instead of blue
The ships are purple instead of blue
The exit hole at the bottom of the screen is not center and is wider
The game resets itself (flashes red and make a beep) after destroying all the segments.  It does not go to the next level like the later prototype.





Lots of purple

 


Did I mention purple?

 


Notice how the exit hole is wider and off center?



You can even draw lines on the top and bottom of the screen


 

 

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