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Dark Chambers
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Name:
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Dark Chambers |
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| Company: |
Atari |
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Model #:
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CX-7837 |
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Programmer:
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Sculptured Software
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| Year: |
1988 |
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Released?
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Yes
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Notes:
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Based on the 8-bit
computer game Dandy |
At first glance it's easy to pass Dark Chambers off as a mere
Gauntlet clone. However did you know that it's Gauntlet
that's the clone? For you see, Dark Chambers is actually
based off an 1983 APX (Atari Program Exchange) game by John
Palevich called Dandy. Two years later Ed Logg created his
arcade mega hit Gauntlet, using Dandy as inspiration. John
was none too happy about this and planned to file a lawsuit, but
later settled out of court (rumor has it he received a free
Gauntlet machine). A few years later in 1988, Atari
re-published Dandy for the 2600, 7800, and XE under the name
Dark Chambers. This time however Atari gave John proper
credit and no lawsuits were filed.

Although Dark Chambers may be similar to Gauntlet, it's actually
a little less complex. The first (and probably most
noticeable difference) is that Dark Chambers only supports two
players at once instead of four. Also of note is that the
players are the same, there are no special job classes in DC.
Dark Chambers also lacks the special power ups and theme
levels that made Gauntlet so interesting. There are no
rebounding shot amulets, no "Don't touch any food" levels, and
sadly no fire breathing dragons.

So what does Dark Chambers have? Just about
everything else Gauntlet does. Players must work their way
through twisty mazes, shooting (throwing daggers) at monsters and
their generators, while trying to collect treasures and food.
There are keys and locked doors, food and poison, and even
bombs (which take the place of potions) that can kill all monsters
on the screen.

Although Dark Chambers doesn't have the fancy power
ups that Gauntlet does, there are still three basic power ups to
collect. There are Guns to increase your firing speed,
Daggers to increase the power of your shots, and Shields to help
reduce the amount of damage you take.

One new twist that Dark Chambers adds are traps.
Traps look like squares with X's through them, and will
damage your player if you walk through them. Unfortunately
most of the time, traps just happen to be right in the way of the
good treasure, so you're going to have to decide just how badly
you want it. Dark Chambers also adds hearts to the game mix.
Hearts are basically a continue feature which allows the
second player to be revived when they die. However if a
player shoots a heart when someone is not dead, the heart will
turn into an indestructible monster generator. How's that
for a nasty surprise?

Although Dark Chambers was obviously supposed to be
the 7800's Gauntlet game, according to old Master lists the
original Gauntlet was actually a planned future title. Why
they scrapped and replaced Gauntlet with Dark Chambers is anyone's
guess, but rumors have it that an actual Gauntlet prototype is out
there somewhere. Although it never achieved quite the fame
as its predecessor (successor?), Dark Chambers is a fun
cooperative maze crawl on a system that was far too lacking in two
player games.
| Version |
Cart Text |
Description |
| 8/12/88 |
DK. Chambers C300051-037B 7800
8/12/88 |
Final Version |
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