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Prototype
Differences
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Missing the two
player mode
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Missing Elmers house at
the top of the screen
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You cannot steal
Elmers bullets in this version (they don't exist!)
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The hole size is not selectable
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| This version contains a bonus
timer which is displayed in the lower left corner. After the
hound finds you, the timer starts to slowly count down until you jump
in the hole. This determines how many bonus points you get for
completing that level. |
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The intermission
between levels is missing the hound chasing Bugs with Elmer.
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| There is some extra
animation and some extra sounds when Bugs misses the hole. |
| The scoring in
this version is much lower. The top row is worth 3 points, the
middle 2, and the bottom is only worth 1 point. |
| Extra lives are acquired at 100 points
instead of 1000. |
| There are safe
zones on the extreme left and right sides of the screen where Elmer
can't hit you. In the later version the safe zone on the far
right has been removed and the safe zone on the left only exists on
the lowest level. |
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Even though Bob Polaro and Allen Murphy's initials
appear in the code, they cannot be triggered.
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| The left difficulty switch affects how
fast Bugs moves in this version. The right difficulty switch
does nothing. |
| Elmers bullets will travel to the bottom
of the screen instead of stopping at the level your on.. |