Crack'ed 11-28-88

 

This is one of only two known physical 2600 Crack'ed prototypes.  This prototype appears to be fairly complete but needs some fine tuning and bug fixes.  Interestingly the level clear debugging mode is missing from this prototype as is the screen freeze functionality.  This was either because the programmer was moving closer to the final release version or they had to be removed when the game was moved from the 24K development kit to the 16K bankswitched cartridge.  There is a fatal bug in this version where if the player moves the targeting sights on the Rooster Ranch screen to the upper left or lower right and keeps pushing in that direction the game will crash.  Thankfully there's no reason to do this, so don't! 

This version is also missing the demos found in earlier versions.  It's unknown why these demos were removed but it could have been due to lack of space.  The programmer struggled to get them working in previous versions so also may have been cut due to lack of time to fix them.  This prototype may be the last version that was worked on before the project was canceled.



 

The text changes color when you select a difficult level

 

Notice the egg in the target?

 

Adding up my eggs

 

Game over!

 

This version is missing some color gradients

 

Gotcha!

 

 

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