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Differences
|
| The title screen is
completely different with a different logo that changes
colors and has a partial color cycling effect |
| The title screen has music |
| There is no skill level select |
| The copyright is different |
| The game is spelled
Cracked instead of Crack'ed on the title screen |
There is only one demo (for the first level)
then the game will automatically start. The Subway
Mania demo is completely missing.
|
| The debug level skip is enabled but is a little
broken. It will still complete the current level
but if used on the Rooster Ranch screen it will return
to the title screen. If used on the title screen
it will skip to the demo. If used on the demo it
will skip to the first level. |
| There are no level title screens |
| Enemies steal eggs but do not drop them when
shot |
| Enemies turn a dark gray when they have an egg
instead of glowing |
| The targeting is broken and it is hard to shoot
enemies |
The hawks are larger
|
| The owl enemy is missing on the Ye Old Yoke Tree
level |
| The humanoid enemies on the Subway Mania level
are different and resemble yetis |
| The counting of the eggs on the end of level
tally screen starts out slow and then speeds up the more
eggs you have |
| The background of the end of level tally screen
is purplish instead of blue |
The eggs on the end of
level tally screen are a darker yellow
|
| When the eggs are tallied on the end of level
screen they make a shooting noise in addition to the
standard beep |
| The rooster moves faster on the Rooster Ranch
screen |
| There are no score or eggs left counters on the
Rooster Ranch screen |
| There are no color gradients on the Rooster
Ranch screen |
| The background on the Rooster Ranch screen is a
different shade of red |
| The egg splatter on the Rooster Ranch screen is
yellow instead of white |
| There are graphical glitches with the enemies |
| The game over text is sold
orange instead of being outlined in gold |
| The game over text is positioned differently |
| The high score is not displayed on the game over
screen |
| A static sound is played
on the game over screen instead of the game over tune |
| The game freezes at the
game over screen |
| Pressing Select to freeze the game on the Ye Old
Yoke Tree level will cause the tree on the to turn
orange |
| Pressing Select to freeze the game on the
Rooster Ranch level will cause the rooster graphic to
become distorted |