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SwordQuest EarthWorld
The SwordQuest series was a unique attempt to combine comic books and videogames into a contest of epic proportions. Unfortunately while the comic books were well thought out, the games themselves were boring, difficult, and about as much fun as smashing your thumb over and over again with a hammer. This along with the crumbling videogame market eventually lead to the series being canceled, leaving the contest and story unfinished.
The goal of each contest was to find a series of five words which would qualify the player for the national tournament. These words were hidden in the comic book, and clues to their location were given by the cartridge for solving various puzzles. If the player found all five words, he was given a certificate of merit and his name was entered in the drawing for the tournament. The national tournament consisted of a handful of other finalists competing against each other in a special "tournament" version of the game. These tournament versions were much easier than the normal versions, requiring only one or two items in each room. The contestants had to see how far they could get through the game in the 90-minute time limit. Rumor has it that these easier tournament versions were released overseas after the contest had been canceled. |
| Leo Waterfall | This test is the easiest of the four. You must maneuver your character through the holes in the beams of light that fall from the ceiling. Each successive beam is faster and the hole is smaller. Make it to the other side of the screen and you win the contest. The Talisman of Passage will allow you to skip this test. |
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| Taurus Horns | This test requires you to avoid little rows of dots (horns) that randomly move across the screen. This test can be made much easier by having the Lamp, which will allow you to actually see where the horns are. The Leather Armor will protect you from the horns allowing you to just walk from one side of the screen to the other (doesn't get much easier than that). You can skip this test entirely with the Cloak of Invisibility. |
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Aquarius Rapids |
This is toughest test of the four, as it requires pinpoint precision and good timing. Your character must jump from raft to raft as he makes his way across the screen. The rafts are all different sizes and have the nasty habit of disappearing from underneath your feet. There are no help items for this test. |
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Sagittarius Spears |
This test is very similar to the Taurus Horns, except that spears are much longer and are always visible (no need for the Lamp). You can protect yourself from the spears with the Leather Armor or skip them all together with the Cloak of Invisibility. |
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| Amulet |
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Randomizes the order of the rooms. |
| Cloak of Invisibility |
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Allows you to skip the Taurus Horns and the Sagittarius Spears. |
| Key |
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Allows you to use the side doors. |
| Lamp |
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Lights the Taurus Horns |
| Leather Armor |
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Makes you invulnerable to the Taurus Horns and the Sagittarius Spears. |
| Necklace |
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Cancels the effect of the Amulet. |
| Shoes of Stealth |
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Muffles your footsteps. |
| Talisman of Passage |
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Allows you to skip the Leo Waterfalls. Also lets you to use the side doors. |
The following items don't have any secondary use, but are used
to trigger some of the clues.
| Dagger |
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| Rope |
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| Grappling Hook |
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| Food |
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| Ring |
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| Short Sword |
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| Water |
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Recently a different design for the SwordQuest title screen was found on some disks belonging to Atari artist Jerome Domurat. While similar to the final design, the logo is much more elaborate and fills the entire screen. This logo was actually created by Mimi Nyden, another graphical artist at Atari (why it was on Jerome's disks is anyones guess). According to Mimi this logo (dated 4-15-82) was not used and had to simplified due to technical and space issues. Note that the colors displayed here are incorrect and would look like the final version of the logo had it been used. Special thanks to John Hardie and the National Videogame Museum for finding this disk and releasing it to the public.

| Version | Cart Text | Description |
| 6/5/82 | Adventure II | Final |
| 4/25/83 | Earthw Play Off Game / Advic(?) 4-25 |
Contest Version |
| ?/??/83 | Quest1 | PAL Version Beta? |
| ?/??/83 | SwordQuest I EARTHWORLD Cartridge INTERNATIONAL | PAL Version |