Millipede 1-4-84

 

This version of Millipede is close to the final, but lacks alot of the fine tuning and polish needed to make it a final product.  Some features such as sound effects and the remaining enemies still need to be added.

 

Prototype Differences
There is no title screen.

In the demo, the player can actually die (he's invincible in the final version).

Only one sound effect has been implemented.  A "ding" sound is made when your blaster shoots a mushroom.
The text "Select Starting Score" is not shown when selecting the starting difficulty level.
If the player starts the game with the fire button they cannot select the difficulty level.
The game starts out very hard.
Multiple spiders come out from the start (up to three).
The score font is different.
The stage colors and order are different: Blue > Gray > Teal > Red > Blue > Yellow.
The game starts with four lives.
The on screen point font that appears when shooting spiders is different.
There is no death animation.
There is no "Game Over" text.
The blaster is taller.
The blaster moves faster.
There are no points shown on screen for shooting bees.
After the player dies there is no point add up for the half-shot mushrooms.
Only Spiders, Bees, Millipedes, and Beetles are present.
Multiple beetles can appear on the screen at once.
The DDT cloud is different.

 

 

No title screen

 

Multiple spiders from the start

 

The "spider font" is different

 

The 1200 point font is even messed up in the final version

 

No "Select Starting Score" text

 

No on-screen Bee points

 

The whole game is tougher overall

 

Different DDT cloud

 

 

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