Differences
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There is no rocket launch at the start of the game |
There is no copyright message |
The game starts automatically |
There are no game variations |
The difficulty switches have no function |
There is only one difficulty level |
The Master Robot is colored very differently |
The Gorfons use the same graphics as the
'Tiny Thieves' from Raiders of the Lost Ark |
There are no instructions at the bottom of the
screens telling you what to do. |
Hotot's death sound is different |
The sound of your bonus points being added
up is different |
There is no sound effect for when the blue robots add
a piece to the rocket or when a Gorfon steals one. |
The lightning bolts you shoot on the second board are
yellow instead of green. |
The boarder surrounding the second board is a yellow
instead of light green. |
The word BONUS is not displayed as your bonus points
are added up at the end of each level. |
Your firing rate is slower |
The Yar from Yar's Revenge is missing |
The 'shape' on the third level is
different |
The shape will change color as it takes
damage, going from orange to gray |
The shape does not blow up after taking fatal damage |
The difficulty ramping is much easier in this
version. For example the Master Robots bullets
don't start reflecting back until level 5 instead of
level 2 and the side bullets don't show up until level
9! |
The random colored bars in the "score box" at the
bottom of the screen extend the full length of the box
and overlap the score. |
The scoring is different. Blue Robots are worth
7 points instead of 23, The Master Robot is worth 7
points instead of 57, and letting a Gorfon (thief)
successfully steal a rocket piece is not worth anything.
Shooting Gorfons is also worth 7 points instead on
0. |
The background on the rocket launch screen and third
stage are a lighter blue |
Hotot is a gray-blue color instead of gray-silver |
The rocket pieces on the second stage are yellow |
The colors on the first stage are a different shade
of purple |