Yes (Sears Only)
|Originally called Seawolf
Also known as the hardest Sears exclusive to find, Submarine Commander
is the 2600's rendition of the classic coin-op Sea Wolf II. Submarine
Commander was originally slated as an Atari release, but was later given
to Sears as an exclusive (along with Steeplechase and Stellar Track) to
satisfy a clause in their contract. However due to Sears closing
down their publishing operations later the same year, Submarine Commander
saw a limited release.
Submarine Commander is about as basic as a 2600 game can get. Line
up your torpedo tubes (represented by the green bars) with the ships passing
overhead and fire. Take note that your sub alternates torpedo tubes
(left and right), so lining up multiple shots can be tricky. After
hitting a ship with a few shots it will sink and you'll gain some points.
The different ships are worth varying amounts of points depending
on their size (the smaller faster ships are worth more than large slow
Of course the game would be really boring if the enemy
ships didn't shoot back, so starting with game variation four ships will
begin to drop depth charges. When a depth charge is detected you'll
hear a sound and an arrow will appear showing the direction of the charge
(you'll want to move in the opposite direction). When the arrow
turns white it means the charge is close and about to explode, so hightail
it the other direction ASAP! Each depth charge hit has the possibility
of damaging your sub (depending on the position of the difficulty switches).
Although it may not look like it, Submarine Commander
is actually full of gauges (Gauges? We don't need no stinkin' gauges!).
The number at the bottom of the screen is a fuel gauge that also
doubles as a game timer. As your sub moves around and shoots it
uses up fuel, when your fuel runs out the game ends. The red and
white block at the top of the screen is your engine temperature gauge.
As you move around your engine will get hotter, and as you probably
guessed the hotter your engine the more fuel it consumes. If your
engine is damaged by a depth charge it will turn yellow and consume twice
as much fuel (as well as moving at half normal speed). The circle
in the bottom left is your sonar which allows you to find the enemy ships.
While it may not be much visually (blocky graphics and
questionable colors), Submarine Commander is actually a decent Sea Wolf
clone. Unfortunately by 1982 Sea Wolf was four years old, and way
past its prime. Still if you're a fan of the genre, Submarine Commander
isn't all that bad. Just pretend the copyright date says 1980 and
everything will look just about right.
||Minor color differences
||Submarine Commander 3-15-82
to 2600 Software