|Steve Woita (Program)
& Jerome Domurat (Graphics)
|Taz was originally
Taz is a highly original game by Quadrun author Steve Woita
starring that furry eating machine Taz. You must move Taz
from level to level eating everything you can while avoiding the
sticks of dynamite. Sound simple? Well it only gets
harder from here. As the levels progress the everything
starts moving faster and faster. Eventually you'll hit the
"Crazed Wave" where everything moves at lightning speed. Taz
is the ultimate "twitch" game.
Unbeknownst to most people, Taz played a very important role in
Atari history. Taz was the first game in which the
programmer was actually credited. Atari had a long standing
policy of not letting the public know who programmed it's games,
as they were afraid other companies would hire their programmers
away. Steve Woita said he was going to quit unless
Atari gave him credit for his game (luckily for Steve the gamble
paid off). Atari finally relented and started to put the
programmers name on the back of the box starting with Taz.
Since Taz was based of a popular American cartoon,
Atari thought that overseas players might not know who Taz was.
So Taz was changed to Asterix for European audiences.
Asterix is a French cartoon character who was very popular
over in Europe and Atari felt that European players could identify
with him better. The game is exactly except for the graphics
which were changed to match the new cartoon license. The
Crazed Wave was also changed to the Obelix Wave where you
controlled Obelix for awhile. Obelix was Asterix's pal who
eventually ended up getting an Atari game of his own.
Because of this Taz was only released in NTSC format.
||No Title Screen
||PAL format! Title screen
||Title screen spelled Tazz.
||Title screen still spelled Tazz
to 2600 Software