Asteroids ?-??-82

 

 

This version of Asteroids is very close to the final, but has some coding differences.  The biggest difference seems to be in how the game handles button inputs from the keypad.  In this version the button presses don't register very well making it very hard to select options or start/pause the game (you have to press them several times to get the input to register).  Oddly, this issue doesn't seem to affect the fire button or joystick movement.  It would appear that the programmer was playing with how to read the inputs from the 5200's keypad while converting it over from the Atari 400/800.

 

Lots of different play modes

 

Pew pew pew...

 

That was too close!

 

A fairly bland title screen

 

 

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