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Gremlins
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Name:
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Gremlins |
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| Company: |
Atari |
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Model #:
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CX-5257 |
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Programmers:
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John Seghers (Programmer), Courtney Granner
(Graphics), Robert Vieira (Sound) |
| Year: |
1984 |
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Released?
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Yes
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Notes:
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Gremlins didn't make it onto
store shelves until 1986 |
Gremlins has the dubious honor of being the last Atari 5200 game ever
released, but did you know that it didn't actually make it onto store
shelves until 1986? The two year delay is all due to the 1984 Tramiel
takeover of Atari (all these things seem to involve them in one way or
another). This tale is one of the more interesting pieces of Atari
folklore, and shows just how out of synch things were at Atari during
its last days.

Our story begins in June of 1984, programmer John Seghers
had just completed Gremlins and the final version was shipped to the factory
to have ROM chips burned and cartridges assembled. None of this
was out of the ordinary, except for the fact that it took place only one
day before the Tramiels took over. One of the first things Jack
did upon taking over Atari was kill off all game production for the 5200
(although with only a few games being released in 84, the 5200 was pretty
much dead already). Somehow Gremlins escaped Jack's attention and
by the time he found out that it had been sent to production it was too
late to stop it. In the end thousands of Gremlins carts were made,
but Jack had no intention of releasing them since he had deemed the 5200
officially dead.

When Steven Spielberg (executive producer of the movie
Gremlins) found out about Jack's plan, he was livid. Spielberg offered
to buy the Gremlins cartridges from Atari with the intention of releasing
them himself, but Jack refused. Apparently he would rather have
them rot in a warehouse rather than let anyone else have them. Normally
the story would end here, but by some twist of fate Gremlins and few older
5200 titles were released in 1986 when Atari decided to clear out their
old warehouse stock. Although Atari aggressively marketed the new
2600jr. and released a slew of new 2600 titles, the 5200 received no such
treatment and was once again left to die.

Thankfully the 5200 version of Gremlins is completely
different from the 2600 game. This time instead of catching suicidal
Mogwai, you get to slice Gremlins open with a big sword! Why two
different versions of Gremlins were created is a mystery (especially since
Atari had a policy of making games on different platforms as similar as
possible). However it's doubtful that the 2600 could have ever handled
a game as complex as 5200 Gremlins, so Atari may have had no choice but
to make two separate games. Interestingly the 2600 version was actually
programmed by 5200 programmer Scott Smith (5200/400/800 Moon Patrol).

You play the role of Billy Peltzer, your typical teenager
who just happens to carry around a huge sword (I don't remember that in
the movie!). Your beloved pet Mogwai have escaped from their pen
and are now in danger of turning into evil Gremlins! Your goal is
to gather up all the loose Mogwai running around the screen and return
them to the pen. However this is all easier said than done, because
your room just happens to be a huge disaster just waiting to happen. Food,
water, TV's, and inconveniently placed walls are just some of the obstacles
you'll have to overcome to rescue your cuddly pets. Oh did I forget
to mention it's past midnight.
Midnight you say? So what? Well if you don't
remember the rules for taking care of Mogwai let me refresh your memory:
1. Keep them away from water.
2. Keep them out of direct sunlight.
3. Never ever feed them after midnight

Yes your pets have chosen a bad time to make a break for
it, especially since your room seems to be filled with food (I'd worry
more about roaches than Gremlins). If a Mogwai gets his paws on
a tasty snack he'll hatch into a killer Gremlin! To prevent this
Billy can walk around and collect all the food for bonus points (although
its just easier to grab the Mogwai). Normally there's a set amount
of food on each screen, but some levels feature a popcorn machine which
will begin spewing out popcorn when a Mogwai or Gremlin turns it on. These
machines are highly dangerous since every tiny popcorn kernel the machine
spits out can turn a hungry Mogwai into a dangerous Gremlin. Make
sure you turn off the popcorn machine as soon as possible or you'll be
up to your neck in Gremlins.

Of course the popcorn machine isn't the only source of
food, apparently Billy's room also comes equipped with a fully stocked
fridge (why can't he just have a kegerator like every other teenager?).
If a Gremlin gets near the refrigerator he'll begin tossing food out and
scatter it around the room. Quickly slice the offending Gremlin
in half to stop him from dishing out all that tasty food. Refrigerators
also pose another danger to your Mogwai, even without the help of a Gremlin
they will randomly spit out ice cubes which melt into puddles of water.
If a Mogwai touches a puddle he'll split into two or thee clones
of himself (how's that for safe sex?). Like with the food, almost
every level starts out with some random water puddles so even if the refrigerator
isn't present be careful.

Thankfully there's one piece of electronics in your room
that isn't helping destroy the world, the TV (how ironic is that?). It's
a little known fact that Mogwai and Gremlins alike are massive couch potatoes!
If a Mogwai or Gremlin turn on the TV set (Billy can turn it on
too) they'll become hypnotized by it and stop moving. Use this precious
time to grab stray Mogwai or slice a few Gremlins. Another way Billy
can freeze everything on the screen is by using one of his three flashcubes,
but use them judiciously as you only get a new one when you earn an extra
life.

There are two ways to clear a stage (Night): Save all
the Mogwai and kill all the Gremlins, or Wait until 6:00am. Saving
the Mogwai and killing all the Gremlins how stages normally end since
it's usually easier than surviving until morning (and much more satisfying).
Billy can kill Gremlins by slicing them open with his sword (now
that would have made for a much cooler movie!), but be careful since the
sword has a surprisingly short range. Rescuing Mogwai is worth bonus
points, but if they all get turned into Gremlins you won't loose the game
(you'll just get no bonus). Later on in the game you'll run into
special stages that consist of either all Gremlins or all Mogwai.
These are as close as the game gets to bonus levels, so make the most
of them.

Gremlins is one of the most impressive titles for the
5200. With its mix of strategy, action, great graphics, and creepy
music, Gremlins remains fun and exciting to this day. Gremlins is
an excellent game to show just what the 5200 was capable of when pushed
to its limits. And just think, if John had took a few more days
to finish his code Gremlins would never have made it out the door.
| Version |
Cart Text |
Description |
| ?/??/84 |
Gremlins |
Final Version |
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to 5200 Software
|