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Sport Goofy
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Name:
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Sport Goofy |
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| Company: |
Atari |
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Model #:
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CX-5237 |
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Programmer:
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Leo Salinas |
| Year: |
1983 |
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Released?
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No
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Notes:
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Scheduled to be released
November 1983 |
Sport Goofy is an interesting game that came out of Atari's licensing
deal with Disney (also see Sorcerer's Apprentice and Snow White for the
2600). As the title suggests, this game is loosely (very loosely)
based on the old Sport Goofy cartoon in which Goofy would try and compete
at several different sporting events (with disastrous yet hilarious results).
While this title was obviously aimed at young children, adults will
find it entertaining as well. The game itself consists of two separate
events: The Marathon Dive, and The Pogo Pop.

The Marathon Dive
The Marathon Dive is a strange little game in which you must guide Goofy
up a series of platforms so he can reach the diving platform and jump
off before the timer runs out (maybe Goofy is part lemming?). As
Goofy climbs up the platforms he must avoid little armored tanks (looking
very out of place), which will chase Goofy around. Thankfully these
tanks can't jump, reverse direction, or use the ladders, so they can be
avoided by jumping over them or leading them into a hole (which will cause
them to fall down to the next level). Also hindering Goofy's progress
are large gaps in the platforms which must be carefully jumped over. If
Goofy falls through a hole he'll fall down one level but is otherwise
unharmed, however if he is hit by a tank he'll loose a life.

If Goofy makes it to the top of the platform he will run
off the end, making it about halfway across the screen before realizing
that he's running in mid-air (don't look down!). Now Goofy will
begin to fall, and you must guide him down to the little floating platform
below. However the floating platform is constantly moving in an
erratic fashion, so hitting it can be tough. If you successfully
reach the platform, Goofy will smash into it and have his parachute open
a second too late (in typical cartoon fashion). If you miss the
platform Goofy will fall into the water and drown (I guess he doesn't
know how to swim). As the levels progress the tanks will begin to
move faster and faster, the diving platform has more holes in it, and
the floating platform moves more erratically. Eventually the difficulty
will wrap around however, and the game will get very easy again.

The Pogo Pop
This event takes place on a series of squares where Goofy
bounces up and down on a pogo stick in an effort to touch every tile.
This may sound easy but there's a catch, every time you jump one
of the tiles disappears, so the tile that was below you may not be there
when you land. As the levels progress the frequency of the tiles
disappearing increases, making it harder and harder not to fall through
the floor.

While you're jumping on tiles you can attempt to pop the
Mickey Mouse balloons floating above you for extra points. The balloons
come in several different colors and are worth a varying amount of points.
This event is much harder than the Marathon Dive, and isn't nearly
as much fun.

Although Sport Goofy as it seems was complete and ready
to go, it was never released. It was around this time that Atari
started to realize that the 5200 was never going to be the "console for
the whole family" so they decided to concentrate strictly on gamers and
left the kid friendly games to the 400/800. Atari probably made
the right decision in canceling Sport Goofy since it's really too difficult
for children, yet too easy for adults. Atari might have been able
to increase the difficulty level in an effort to appeal to hardcore gamers,
but eventually the repetitious nature of the game becomes all too apparent.
Sport Goofy may be fun in short spurts (especially if you like to see
Goofy fall to his death), but will quickly become monotonous.
| Version |
Cart Text |
Description |
| 4/11/83 |
Goofy 4-11-83 |
Final Version? |
| 6/15/83 |
Sport Goofy EPROM Cartridge 6-15-83 |
Same as 4/11/83 |
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