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The A-Team
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Name:
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The A-Team |
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| Company: |
Atari |
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Model #:
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CX-26133 |
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Programmer:
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Howard Scott Warshaw (Programmer) & Jerome Domurat
(Graphics) |
| Year: |
1984 |
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Released?
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No
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Notes:
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A reworking of Saboteur |
If The A-Team looks familiar it's because it is little more than a
graphic hack of another unreleased Atari game called Saboteur. At
one point it was thought these games were the same except for the graphics,
but after analyzing them I've found some slight gameplay differences.
On this page I'll concentrate on the differences between Saboteur
and The A-Team, for more information on the gameplay itself look at the
Saboteur
page.
It's unknown why Atari decided to change Saboteur into The A-Team,
but we assume it's because they wanted a game based on the then popular
A-Team TV show and didn't want to wait for a new game to be developed.
At that point Saboteur was ready for release and Atari decided that they
would attempt to integrate A-Team characters into a game that was already
finished. The results are interesting at best, confusing to say
the least.

Rocket Construction Site - The new premise
of the game is that The A-Team has been hired to stop evil forces from
destroying the world with a nuclear weapon, so on this board you must
help Mr. T and Murdock stop the launch rocket for the warhead from being
built.
The gameplay stayed the same on this board, but the graphics underwent
a major facelift. To integrate A-Team characters into a game where
they didn't belong Atari had to do some quick thinking.
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Saboteur
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A-Team
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The Hotat the robot is now Mr. T ('B.A.' Baracus)
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The Blue Robots have become guys carrying rocket
pieces over their heads (they kind of look like a pizza delivery
guy)
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The yellow Gorfons have become Murdock (or
his face anyway)
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The Yar character has now been replace by
an FBI guy. Could this be a reference to the FBI character
from HSW's E.T. game?
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The Master Robot has become Colonel Decker,
the A-Team's arch nemesis. But what's with the hat? He
looks more like a 30's gangster....
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Warhead Factory - Here Mr. T must stop
the warhead pieces coming down the assembly line. Unfortunately
this concept didn't translate well from Saboteur to A-Team, because now
Mr. T must shoot bullets at Decker and have them bounce down and hit the
warheads. Maybe Decker has some kind of funky armor?
This board remained almost exactly the same with the exception of the
obvious graphic changes (notice the background has a striped pattern).
The sound effects and colors here are also slightly different from Saboteur.

Nuclear Showdown - This is it! Mr.
T has one last chance to stop the nuclear warhead or its death and destruction
for everyone!
This board stayed pretty much the same as it was in Saboteur. However
in The A-Team your main foe has gone from a warhead to a helicopter (and
briefly a Jeep). If you shoot the helicopter it blows up and it's
off to level two (who knew Mr. T could shoot lasers from his eyes?). Why
a helicopter you ask? The launch controls for the rocket are being
carried on the helicopter, that's why.

| Version |
Cart Text |
Description |
| 3/30/84 |
A Team 3-30-84 |
Has some graphical differences. This
is the version Best sold and the rom file available on the web. |
| 5/8/84 |
A-Team Cartridge 05-08-84 |
Final version, seems complete. |
| 8/14/84 |
A-Team 8/14 |
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to 2600 Software
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