Miss Piggy's Wedding

Miss Piggy's Wedding
Company: Atari
Model #:
Gary Shannon (Programmer) & Dave Joly (Graphics)
Year: 1983
Based on the wedding scene from The Muppets Take Manhattan


The origin of Miss Piggy’s Wedding is a bit of a mystery.  Despite being coded in mid-1983 and scheduled for a Fall release, it appears to be based on the wedding scene finale of The Muppets Take Manhattan which wasn’t released until July of 1984.  However since Atari had a deal to produce games based on the Muppets, the mostly likely explanation for this discrepancy is that they were given an advance copy of the script so they could start coding the game.  The fact that the game depicts Gonzo as the minister (as he was in the original script) instead of a regular human (played by Cyril Jenkins in the movie) and the fact that the film was originally planned to start filming in early 1983 (for a fall release) adds credence to this explanation.  Oddly enough Kermit doesn’t run away from the altar in the movie, but it wouldn’t be much of a game if he just stood there.


Miss Piggy's Wedding is a maze game in which one player controls Miss Piggy and the other player controls Kermit.  The story line says that Kermit has had second thoughts about marrying Miss Piggy (gee I don't know why), and so he's decided to make a run for it.  Miss Piggy will have none of this, and has decided to track down poor Kermit and force him to marry her.  Kermit must maneuver his way through the church and make his way to the cab waiting for him at the bottom of the screen (I guess he thought about this ahead of time).


While Kermit is wandering the maze, he'll encounter wedding guests (the blocks), which will attempt to block his path.  Kermit will also find a key that randomly moves through the maze, touching the key as Kermit will cause the entrances on the top and bottom of the screen to open (allowing Kermit to make his getaway) and touching the key as Miss Piggy will cause them to close (trapping poor Kermit in the church).  Gonzo (the minister) is present at the top of the screen, but doesn't seem to do anything in this version.


Unfortunately this is where the fun ends, because the rest of the game is unfinished.  Kermit can never escape the maze, and if Miss Piggy catches him with the church doors closed the game freezes.  Its obvious that there was still a lot of work to be done, such as the game endings (Kermit escaping or Miss Piggy catching Kermit), Gonzo's role in the game (he doesn't do anything yet), and some graphics work (the graphics are still very rough).  There are also a few glitches in this version such as Gonzo's graphics glitch when Miss Piggy or Kermit move to the right.

The first (and most playable) prototype for Miss Piggy’s Wedding didn’t surface until 1996.  Sometime later two much earlier prototypes were also released from an unknown source.  It’s unknown whether a more complete version of Miss Piggy’s Wedding exists or if all work was stopped on this title after the 6/24 proto was made.  Sadly the game was canceled when Atari dropped its Children’s series not long after. The final game may have been amusing for young children (especially girls who were not normally a targeted demographic for games at the time), but it’s no great loss for older gamers.  Still, Miss Piggy’s Wedding is an interesting attempt at a two player competitive game in a time when one player games were all the rage.   

Version Cart Text Description
??????   Early version with a slightly different maze
6/8/83 Ms. Piggy 6-8 Middle version with little gameplay
6/24/83 Miss Piggy 6-24 Later version with some gameplay elements


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